Archive for April 8th, 2008

antiAssassin – an experiment in Flex/AIR utilization of webcams

My employer Nxtbook Media recently had a corporate office game/fundraiser event. It was a week of the game “Assassin”. In this case, fellow office workers try to assassinate each other by the careful unnoticed placement of the all-lethal “clothespin”.

I created this tool as a little experiment in utilization of the webcam and motion detection. I was first made aware of this possibility by Doug McCune’s “TiileUI” experiment. (Who in fact used a different methodology which he has now posted to his blog.)

UPDATE: For whatever reason, my host server seems to have problems delivering the .air file. So I’ve encapsulated it into a .zip file and uploaded that instead. Just open the zip, and you should get the .air file. Sorry about the hassle. If anyone knows WHY this is happening. Please enlighten me. I also tried my work’s host environment and it tried to deliver raw code. So I presume it’s a server setting.

I published antiAssassin as an AIR application, which you can download here. There is also a Flex version, with the option to view source here. I’ve endeavored to document the code.

Enjoy!!!!

- The Dark Lord of the SWF


 

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Nxtbook Media


The Saj... "Dark Lord of the SWF"